The crew hub, redzones, wars and the systems around them have been rebuilt in one update: a new hub layout with new pages, sign-up redzone events with a ready-up phase and an on-screen capture widget, war proposals with counter-offers, seniority rules for wars and turf slots, a lower roster cap, armory stock that survives restarts, and repaired arena ratings.
Redzones run on a new rhythm: one activates every hour at :20, cycling free-for-all, sign-up, sign-up.
Proposals, counter-offers and a rebuilt Wars page.
Arena ratings were being cut on every server restart, which made anything above Silver almost unreachable.
The minimap and the big map have been rebuilt from the ground up, and they finally know what every blip actually is.
Dispatch has a new look, built for being on screen all shift. It's on by default; type /dispatchv2 off if you want the old one back.
/radiosettings (or /radiodisplay), and changes apply live: Classic or Modern style, text size, list or minimal layout, max rows per column, member display (callsign and name, callsign and initial, callsign only, or name only), accent colour, afterglow time, filled or text-only talking highlight, rank icons, rank tier dividers, dim when quiet, faint backing, animations/taserperf: full-detail tracking, a lighter mode for busy scenes, or lasers off entirely for your own client/tasersoundsUsing a Custom License or a Stolen License now opens a plate designer instead of a plain text box. The designer shows your plate exactly as it will look on the car: the same lettering, the same eight slots, and the same centring the game uses, so you can see how a short plate sits before you commit to it.